Dialogue with undefined
Dialogue
| Required for Quest |
|---|
Requirements:
WIP: Quest.MSQ3.HorseDialogue: 0
Quest NotStarted:
Script:
undefined: Shh, that's it. Hold still, we'll get you out of this.
undefined: {audio:vo_narrator_horse_intro}(The creature tosses its head back, struggling against the strange amber restraining its hooves.)
undefined: (Tau paces back and forth around them both. As you approach, however, his ears perk up and he comes trotting over.)
undefined: Tau, where are you-
undefined: {playername}. What are you doing here?
You:
Just exploring!
undefined: ...Then it may be fortunate you chose to explore here.
undefined: {audio:vo_narrator_horse_relax}(As the creature hears your voice, it seems to settle very slightly.)
undefined: ...Perhaps you will have better luck freeing it. You have more tools for the job. Try using one of them.
You:
That's a weird looking dog.
undefined: Boof!
undefined: That is because it is not a dog.
undefined: {audio:vo_narrator_horse_relax}(As the creature hears your voice, it seems to settle very slightly.)
undefined: ...Perhaps you will have better luck freeing it. You have more tools for the job. Try using one of them.
You:
No reason. You?
undefined: ...I am on a hunt. I tracked my prey to this area.
undefined: {audio:vo_narrator_horse_relax}(As the creature hears your voice, it seems to settle very slightly.)
undefined: ...Perhaps you will have better luck freeing it. You have more tools for the job. Try using one of them.
You:
Is that poor creature alright?
undefined: I do not know. It will not allow me to get close enough to help.
undefined: {audio:vo_narrator_horse_relax}(As the creature hears your voice, it seems to settle very slightly.)
undefined: ...Perhaps you will have better luck freeing it. You have more tools for the job. Try using one of them.
Rewards:
Starts the quest
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