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Dialogue with undefined

Dialogue
Requirements:
WIP: Quest.MSQ2.Quest5_Vines5: 1
WIP: Quest.MSQ2.Quest5_HasSword: 0
WIP: Quest.MSQ2.Quest5_HasBag: 0
Quest Completed:
Script:
undefined: (As soon as you touch the pot, you feel a slight tingling in your fingers. It sparks up your arm and lights in your chest, a little piece of warmth.)
undefined: (Choose the sprout?)
You: (Keep looking.)
undefined: (That's alright. It's a lot of commitment, choosing the sprout. Probably easier to go with one of the other options. Faster, too.)
You: (Yes.)
undefined: (The sprout is a delicate thing, wilting under the heavy Echo filling the forest. It will be a lot of work to nurture it. What if it dies? What if you mess up? What if it actually makes everything worse?)
You: Fire PersonalityThen I'll try again!
undefined: (The sprout perks up a little more. That's right. If you make a mistake, you'll just pick yourself back up and keep going. And the sprout will too!)
You: Air PersonalityIt's this or an evil sword, so...
undefined: (There's also a bag, but it's not like the bag cares that you forgot about it or anything.)
You: Earth PersonalityI already said yes.
undefined: (That's right! Why is anyone trying to argue with you? You know what to do, and those silly doubts are just wasting their time AND yours.)
You: Water PersonalityI believe in Ulfe.
undefined: (That's right, you won't even be the one taking care of the sprout! This is for Ulfe, and you know he's a good kid.)
Rewards:
WIP: Set Quest.MSQ2.Quest5_HasPlant to 1
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