Somewhere That's Green
Search the House of Nightshade for Belafontine's relic.
Main Quest
Table of Contents:
Navigation
Start
Starts with:
Provided when you start the quest:
WIP: Set Quest.MSQ3.CanBreakRock to 1
Objectives
1
Eshelon says that the next key is in Belafontine Enfield's lab, which is located in the ruins of the old Phoenix Church. He'll be waiting for you there.
Requirement:
Meet Eshelon at the church.
Reward:
2
The Beast knocked some rubble over the entrance to Belafontine's lab. Luckily, it looks like you could clear it without too much difficulty.
Requirement:
Clear away the rubble.
Royal Highlands
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3
Requirement:
Talk to Eshelon again.
4
With the rubble removed, it's time to head into the lab and find the second override key.
Requirement:
Enter Belafontine's lab.
5
It looks like there is another puzzle blocking off Belafontine's vault. Eshelon looks like he has something to say about it.
Requirement:
Talk to Eshelon.
6
Eshelon has tasked you with solving the puzzle to get further into Belafontine's lab.
Requirement:
Solve the puzzle and unlock the door.
WIP:
Quest.MSQ3.SolvedBelaPuzzle
7
Belafontine's puzzle has been solved, and the vault awaits.
Requirement:
Enter the vault room.
8
You'll need another mask to open the vault - Terraflow, this time. Eshelon says that you can find creatures with these masks around trees and caves.
Requirement:
Obtain a Terraflow Mask.
9
With the Terraflow mask in hand, you should be able to open the lab's vault.
Requirement:
Unlock Belafontine's vault.
Acquire
Turn In:
10
Eshelon needs Amber Echo and some Highland flowers to empower Belafontine's signet ring.
Requirements:
Collect Amber Echo.
Acquire
Collect flowers from the Royal Highlands.
Acquire
5 Item.Forageable.Flower.AZ3 Turn In:
Rewards:
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